EMOTIONAL DESIGN Why do we love or hate products?


"If you want one golden rule that will fit everybody, this is it: Have nothing in your house that you do not know to be useful, or believe to be beautiful." 

William Morris

"The Beauty of Life", 1880


Notes from Don Norman's Seminal Book "Emotional Design: Why do we love or hate things?"

• THE MEANING OF THINGS

Attractive Things Work Better

Attractive things work better

Focus and Creativiy

The Prepared Brain

Many Faces of Emotion and Design

The many faces

Working with the three levels

Objects that evoke memory

The emotional appeal of photographs

Feelings of self

The personality of products

 


• DESIGN IN PRACTICE

Design for Three levels of Emotional Response: Visceral, Behavioural, and Reflective

Three levels of design: Visceral, Bahvioural , and Reflective

Visceral Design

Behavioural Design

Reflective Design

The devious side of design

Design by Committee versus Design by an Individual

 

 

Fun and Games

Designing objects for fun and pleasure

- Physio-pleasure, socio-pleasure, Psycho-pleasure, Ideo-pleasure

Items of Seduction

   Entice by diverting attention - Delivering surprising novelty - Go beyond obvious needs and expectation -Create an instinctive response- Espouse values or connections to personal goals - Promises to fulfill these goals - Leads the casual viewer to discover something deeper - Fulfills promises made

Music and other sounds

Seduction at the movies

Boorstien's "Vicarious" level = "Behavioural level"

Voyeuristic level

Video Games

People , Places, and Things

Social cues in interaction: Physical - Psychological - Language - Social Dynamic - ocial Roles

Blaming inanimate objects

Trust and Design

Living in an untrustworthy world

Communications that serve emotion

Always connected, Always distracted

The role of design

 

Emotional Machines

Emotional MAchines

Emotional Things

Emotional Robots 

Affection and emotion in robots

Machines that sense emotion

Machines that induce emotions in people

 

 

The Future of Robots

Asimov's Laws

The future of emotional machines and Robots: Implications and Ethical Issues


• WE ARE ALL DESIGNERS

We Are All Designers

Love/Hate relationships

Personalisation

Customsation-

    If a mass produced product doesn't quite meet our needs:

         1. Live with it/ put up with it. 2 Customise it. 3 Customise mass production. 4 Design our own products. 5 Modify purchased products. 


Related Article: Giving Products Their Own Emotions (Worksheet) *