Force ideas to happen fast and in volume:
For designers who think they can't draw or need to draw something that they can't easily conceptualise (or if they need to draw hands etc) use 'Not Drawings'-
Make a rough sketch model in 3D, photograph it and use tracings to create a range of iterations.This is the result of 15 minutes work and uses 1 sheet of A4 tracing paper cut into quarters.
It chronicles design thinking and develops a simple concept for a one-handed gaming/PC interface from very basic and rough outline to a more developed proposal.
In evidence are the thought processes that involve consideration of ergonomics, materials, technology (electronics), user's needs and function/affordances. There is also some limited analysis.